SOUTH OF THE CIRCLE
DATE: 2020
ORGANISATION: State of Play Games
ROLE: Creative Producer
South of the Circle is a narrative adventure game for Apple Arcade, from State of Play Games, BAFTA-award winning developers of Lumino City, Kami and INKS.
My responsibilities over the 2 year project were to take it from prototype stage to delivery. Whilst I was hired as a producer, I ended up playing a substantial part in shaping the creative by working closely with the game's director on both story and mechanics. My key responsibilities included:
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Identifying team requirements and sourcing contractors to expand the team from 4 to 18+
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Devising and maintaining budgets and schedules
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Auditioning and casting actors
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Planning and running motion capture shoots
The game has been praised for its story, performances and dialogue mechanic, and I was fortunate to have been able to:
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provide story consultancy and additional writing
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contribute to the direction of motion capture and voice performances
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help to devise the dialogue mechanic
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Create the final balance and timing of each individual dialogue interaction in engine.
During the marketing campaign for the game I was also able to participate in interviews for GamesRadar, Forbes, CNET, WCCFTech, Power-Up Gaming and Hollywood Reporter.
South of the Circle was released to Critical acclaim, earning positive reviews in Pocket Gamer, Pocket Tactics and ScreenRant. The game has earned a meta critic score of 84%, and its rating on Apple Arcade remains a healthy 4 stars.